
Here's an example: where in prior games you'd build a Barracks in your city and not worry about its location, in Civ 6 a barracks will be placed inside a Military District, which will be placed within the city's boundaries on the map. Rather than just have these areas' function dictated by what resources are present on them, these blocks can now be made part of a 'district' which will then house buildings. Where previous Civ games for the most part had you build a city, churn out and automate a few workers (let's be fair, whoever micromanaged their workers in Civ?) and be done with it, Civ 6 wants players to make better use of the land their cities (which start only truly occupying one hexagon) slowly expand to occupy.


The big tent pole change to Civ 6 comes in the form of 'Districts', areas within your empire that you'll now use to build improvements and house many of the works each of your cities churns out. With that said, there's still plenty to talk about in how much I loved what Civ 6 appears to be bringing to the table - but we're going to have to get nerdy. One has explosive scenes and gunfights to describe, the other is incredibly calm and relaxed, even when at war. It's exciting stuff.Ī game like Civilization is always a whole lot more difficult to write a preview about than, say, Mafia 3, 2K's other offering at E3. Expansion packs significantly improved Civ 5 over time, and in the end I went on to log over 265 hours on the game - which is really nothing at all to sniff at.Īs a result, I was obviously hugely excited to go and see Civilization VI at E3 this year after improving significantly through the course of Civ 5's life and iterating a little on some ideas in Beyond Earth, last year's good-but-not-great spin-off, the team at Firaxis is hopefully ready to return and deploy that in an all-new game. I wouldn't go so far as to call such a still-great game a misstep, but there's definitely areas where I found it far inferior to its predecessor, even if it was prettier and in a few key spots smarter. "This is still a game where Ghandi can turn into a homicidal maniac in possession of a significant nuclear arsenal, and that's something probably worth keeping in mind when worrying about a too-colourful art style."Ĭivilization V is a weird little release.

Civilization 6 is exactly what you'd expect, and that's no bad thing.
